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Uncharted 4 deal
Uncharted 4 deal




uncharted 4 deal

But Naughty Dog built the game with a series of branching paths. Watching the demo, you might assume that there’s only one way to go - that survival rests upon memorizing the precise series of twists and turns you need to take to escape the truck. To get away, you have to lose the tank - and that means darting through blind alleys, crashing through fences, and otherwise laying waste to a tropical village. Hot on their trail is an enormous, speedy, tank-like vehicle that riddles their ride with bullets.

uncharted 4 deal

This section of the game, which happens a few hours after Drake has reunited with an older brother he thought was dead, finds Drake and his pal Sully trying to escape an ambush in a stolen Jeep. It turns out that there’s more going on in the Uncharted demo than I previously realized - and it’s why playing it is likely to be way more fun than watching it on YouTube. That’s what we’re trying to show off here." We really said, why can’t I be a part of that? So we created the tech to allow us to move around while a building is collapsing, or while a train is careening through a hillside." The result, he says, is "big, bombastic moments - but it’s 100 percent in your control. "You’d do all this stuff, and you’d fight and puzzle-solve, and all of a sudden you get a cut scene. "Those big set pieces used to happen in video games in cut scenes," he says. One of the mottos around the office has been "keep it on the stick" - in other words, let players maintain control even during the game’s wildest moments. Making gameplay feel cinematic without just making it cinema is a key part of Uncharted’s appeal, says Bruce Straley, game director at Naughty Dog. It’s the sort of muddy tropical free-for-all where pineapple carts are turned over to provide extra visual interest while you dodge gunfire: cinematic, sure, but also a bit ho-hum compared with Nathan Drake’s previous feats of derring-do.Īfter interviewing the game’s directors, though, I felt a bit differently. So I felt let down when this week at E3, our big demo of Uncharted 4 gave us a car chase. When I think of the Uncharted series, I think of widescreen cinematic moments that its developer, Naughty Dog, magically made playable: the thrilling climb up a derailed train hanging off the side of a cliff in Uncharted 2, say, or the fight on the cargo bay of a cargo plane in mid-air in Uncharted 3.






Uncharted 4 deal